Library — 13 presets · 10 families
13 physically-based presets, rendered live on this page's children — each material page carries a real-time 3D demo and the actual PBR parameters of the shader, not marketing copy. Pick one, open it in the editor, export it.
01 — 3 presets
Polished, brushed and forged metal — roughness from 0.04 to 0.5, mirror to machined. Color is yours to pick.
02 — 1 presets
Thin-film iridescence computed per viewing angle, not baked into a texture. The surface genuinely shifts as it turns.
03 — 1 presets
Real transmission and refraction: IOR, thickness and roughness per preset. Backgrounds bend through the letters.
04 — 1 presets
Translucent gummy plastics and lacquered solids — clearcoat over saturation, candy-store physics.
05 — 2 presets
Satin candy clay and fully matte clay. Zero sparkle — pure form and pure color.
06 — 1 presets
Self-emitting surfaces at 1.6× emissive intensity — these presets are their own light source.
07 — 1 presets
Sheen-based fabrics: grazing light lifts a soft rim off every edge, like real pile.
08 — 1 presets
Woven and forged carbon under clearcoat — the motorsport finishes, twill and marbled.
09 — 1 presets
Procedural grain for oak, walnut and ebony, oiled-matte to clear-coated.
10 — 1 presets
Polished and raw minerals: marble veining, terrazzo chips, concrete and volcanic glass.