3dtoolkit.app

Free · 6 formats · on-device

3D model viewer for every format you have

Drop a model in and it renders instantly — orbit it with studio lighting, play its animation clips, read mesh and material stats. Six dedicated viewers cover GLB, glTF, OBJ, STL, PLY and FBX. Everything runs in your browser tab; nothing is uploaded.

Pick your format

Shared by every viewer

One viewer, six formats

Orbit & studio light

Turntable controls with physically-based studio lighting, so materials read the way they will in an engine or on the web.

Animation playback

If the file carries clips, play and stop them in place — handy for checking rigs before importing into a pipeline.

Honest stats

Mesh count, triangle count, materials and clips, listed under the viewport. Know what you are shipping before you ship it.

Format notes

What each format is for

GLB

GLB is the binary form of glTF — a single file holding geometry, PBR materials, textures and animations. It is the default 3D format for the web, AR quick-look and most real-time engines.

glTF

glTF is the open 'JPEG of 3D' standard by the Khronos Group. The .gltf variant keeps JSON plus external .bin and texture files, which is handy when you want to inspect or hand-edit the scene description.

OBJ

Wavefront OBJ is the oldest widely-shared mesh format: positions, normals, UVs in plain text, with materials in a companion .mtl file. Nearly every 3D tool ever made can read it.

STL

STL carries triangles only — no color, no UVs, no scene. It is the lingua franca of 3D printing and CNC, where watertight geometry is all the machine needs.

PLY

PLY (Stanford polygon format) stores vertex clouds or meshes with arbitrary per-vertex properties such as color. It is common in scanning, point-cloud work and research pipelines.

FBX

FBX is Autodesk's interchange format, dominant in DCC pipelines (Maya, 3ds Max, Blender exports). It carries meshes, skeletons, animations and materials, but is proprietary and heavy.

Questions people ask

Which 3D file formats can I view?
Six: GLB, glTF, OBJ, STL, PLY and FBX. Each format opens in its own dedicated viewer below, all sharing the same orbit controls, studio lighting and stats readout.
Do I need to install anything?
No. The viewers run entirely in your browser with WebGL. Drag a file in and it renders immediately — nothing is uploaded to a server.
Can I play animations and see materials?
Yes, for formats that carry them: GLB, glTF and FBX preserve skeletons and clips, and their materials render with PBR lighting. STL and OBJ show geometry and normals; STL carries no color by design.
What if I need to change the format, not just look at it?
Use the free 3D file converter: 25 pairs across GLB, glTF, OBJ, STL and PLY, converted locally. Or shrink the file with the GLB compressor first.

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