100% on-device — files never leave your browser
Drop a model here
GLB · glTF(+.bin) · OBJ · STL · PLY · FBX — parsed locally
Drop a Stanford .ply — binary or ASCII — and inspect the scan under studio light. Vertex-colored point clouds and meshes both render.
01 — Local
Parsing and rendering happen entirely in this tab. Your file is never uploaded to a server.
02 — PBR
Studio lighting with real environment reflections, orbit, zoom and frame-to-fit. Animation clips play back when present.
03 — Stats
Mesh and triangle totals are reported on load, so you can sanity-check a scan before it enters your pipeline.
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